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dc.contributor.authorAlsbjer, Peter
dc.date.accessioned2008-06-20T00:00:01Z
dc.date.available2010-06-18T23:20:49Z
dc.date.issued2008-06en_US
dc.date.submitted2008-06-20en_US
dc.identifier.citationInteraction: Anything goes 2.0 2008-06, 41(2):6-9 Scandinavian Public Library Quarterlyen_US
dc.identifier.urihttp://hdl.handle.net/10150/105184
dc.description.abstractThe interactive society is characterized by a desire for participation that involves, on the one hand, citizens, workers and customers and on the other, politicians, decision makers and entrepreneurs â irrespective of whether this occurs in the public or the private sectors. Another way of explaining the interactive society can be found in the concept of 2.0. Libraries must relate to web 2.0 in the same way they related to web 1.0. The key is to identify the possibilities that the new techniques offer.
dc.format.mimetypeapplication/pdfen_US
dc.language.isoenen_US
dc.subjectWorld Wide Weben_US
dc.subjectInterneten_US
dc.subjectSocial Informaticsen_US
dc.subjectPublic Librariesen_US
dc.subject.otherLibrary 2.0en_US
dc.subject.otherScandinavian librariesen_US
dc.titleInteraction: Anything goes 2.0en_US
dc.typeJournal Article (Paginated)en_US
dc.identifier.journalScandinavian Public Library Quarterlyen_US
refterms.dateFOA2018-08-21T10:45:00Z
html.description.abstractThe interactive society is characterized by a desire for participation that involves, on the one hand, citizens, workers and customers and on the other, politicians, decision makers and entrepreneurs â irrespective of whether this occurs in the public or the private sectors. Another way of explaining the interactive society can be found in the concept of 2.0. Libraries must relate to web 2.0 in the same way they related to web 1.0. The key is to identify the possibilities that the new techniques offer.


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