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dc.contributor.authorBudhu, Muniram
dc.contributor.authorColeman, Anita Sundaram
dc.contributor.editorWilson, Bonitaen_US
dc.date.accessioned2003-01-21T00:00:01Z
dc.date.available2010-06-18T23:22:04Z
dc.date.issued2002-11en_US
dc.date.submitted2003-01-21en_US
dc.identifier.citationThe Design and Evaluation of Interactivities in a Digital Library 2002-11, 8(11) D-Lib Magazineen_US
dc.identifier.urihttp://hdl.handle.net/10150/105240
dc.description.abstractThe US National Science Foundation has established a program to create a National Science, Mathematics, Engineering and Technology Education Digital Library (NSDL). One of the subsidiary NSDL libraries under development is the National Civil Engineering Educational Resources Library (NCERL). The first phase of NCERL is the creation and collection of digital resources in three areas of civil engineeringâ geotechnical (soil), rock, and water engineering (GROW). The concept of interactivities guides the design, development, and evaluation efforts of the GROW digital collection. This article describes the salient features of GROW, defines and discusses interactivities as an emerging, integral part of teaching and learning in civil engineering education. Interactivities take place at three distinct levels: the information resource, the collection, and the context. Very simply, the concept of interactivities can be defined as the emphasis on structured representations of interactive multimedia resources. Additionally, resources are designed with rich learning tasks and organized in pedagogical collections supplemented with contextual information. Preliminary evaluation of GROW-NCERL using interactivities is briefly described.
dc.format.mimetypetext/htmlen_US
dc.language.isoenen_US
dc.publisherCNRIen_US
dc.subjectDigital Librariesen_US
dc.subject.otherinteractional digital librariesen_US
dc.subject.otherinteractivitiesen_US
dc.subject.otherevaluationen_US
dc.subject.otherengineering digital librariesen_US
dc.subject.otherinformation behaviorsen_US
dc.titleThe Design and Evaluation of Interactivities in a Digital Libraryen_US
dc.typeJournal Article (On-line/Unpaginated)en_US
dc.identifier.journalD-Lib Magazineen_US
html.description.abstractThe US National Science Foundation has established a program to create a National Science, Mathematics, Engineering and Technology Education Digital Library (NSDL). One of the subsidiary NSDL libraries under development is the National Civil Engineering Educational Resources Library (NCERL). The first phase of NCERL is the creation and collection of digital resources in three areas of civil engineeringâ geotechnical (soil), rock, and water engineering (GROW). The concept of interactivities guides the design, development, and evaluation efforts of the GROW digital collection. This article describes the salient features of GROW, defines and discusses interactivities as an emerging, integral part of teaching and learning in civil engineering education. Interactivities take place at three distinct levels: the information resource, the collection, and the context. Very simply, the concept of interactivities can be defined as the emphasis on structured representations of interactive multimedia resources. Additionally, resources are designed with rich learning tasks and organized in pedagogical collections supplemented with contextual information. Preliminary evaluation of GROW-NCERL using interactivities is briefly described.


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