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dc.contributor.authorFord, Vanessa Anne
dc.creatorFord, Vanessa Anneen_US
dc.date.accessioned2011-12-05T14:12:29Z
dc.date.available2011-12-05T14:12:29Z
dc.date.issued2006en_US
dc.identifier.urihttp://hdl.handle.net/10150/193282
dc.description.abstractThis thesis proposes a new genre of theater that combines participatory and interactive narratives with virtual reality technologies and traditional theatrical elements to create a form that is capable of responding to the growing desire for interactive entertainment mediums. A series of participatory narrative events, including traditional theater productions, interactive narrative/drama and role-playing games, are analyzed for their potentialities and limitations. These elements are then used to respond to scholarly writings concerning the problems of participatory narrative forms. From this analysis conclusions are drawn about the necessary elements needed to create this new genre of theater, termed interactive virtual theater, or IVT. The elements are then synthesized into a hypothetical picture of what the IVT of the future might look like.
dc.language.isoENen_US
dc.publisherThe University of Arizona.en_US
dc.rightsCopyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author.en_US
dc.subjectparticipatoryen_US
dc.subjectinteractiveen_US
dc.subjectactoren_US
dc.subjecttheatreen_US
dc.subjectvirtualen_US
dc.subjectdigitalen_US
dc.titleSurviving The Virtual: Crafting A New Form Of Theater For The Digital Ageen_US
dc.typetexten_US
dc.typeElectronic Thesisen_US
dc.contributor.chairDickey, Jerryen_US
dc.identifier.oclc137355898en_US
thesis.degree.grantorUniversity of Arizonaen_US
thesis.degree.levelmastersen_US
dc.identifier.proquest1543en_US
thesis.degree.disciplineTheatre Artsen_US
thesis.degree.disciplineGraduate Collegeen_US
thesis.degree.nameMAen_US
refterms.dateFOA2018-08-24T16:58:24Z
html.description.abstractThis thesis proposes a new genre of theater that combines participatory and interactive narratives with virtual reality technologies and traditional theatrical elements to create a form that is capable of responding to the growing desire for interactive entertainment mediums. A series of participatory narrative events, including traditional theater productions, interactive narrative/drama and role-playing games, are analyzed for their potentialities and limitations. These elements are then used to respond to scholarly writings concerning the problems of participatory narrative forms. From this analysis conclusions are drawn about the necessary elements needed to create this new genre of theater, termed interactive virtual theater, or IVT. The elements are then synthesized into a hypothetical picture of what the IVT of the future might look like.


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