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dc.contributor.advisorAlt, Maryen
dc.contributor.authorRaiff, Amy Marie
dc.creatorRaiff, Amy Marieen
dc.date.accessioned2017-08-08T18:03:03Z
dc.date.available2017-08-08T18:03:03Z
dc.date.issued2017
dc.identifier.citationRaiff, Amy Marie. (2017). Strategy Use and Performance on Word Learning Tasks (Bachelor's thesis, University of Arizona, Tucson, USA).
dc.identifier.urihttp://hdl.handle.net/10150/625127
dc.description.abstractPurpose: We explored performance across time in a word-learning task for second grade children. Method: Our participants included 107 children: 48 typically developing monolinguals, 30 typically developing bilinguals, 14 dyslexic only, four with language impairment, and 11 with comorbid dyslexia and language impairment. After meeting inclusionary criteria, children participated in six session of pirate-themed games. This study focused on one aspect of the word-learning game, the phonological-visual linking task. We compared participants' average scores across each session to explore the possibilities of distinctive patterns of learning, perseverance, or boredom shown across time. Results: Cluster analysis revealed five different clusters of performance. The largest cluster, Group 5, contained the largest percentage of children from each category, except the language impairment category. Group 5 performed the best and showed improvement over time. Group 1 was the worst group, starting with fair accuracy and gradually becoming less accurate over time. Group 1 consisted of a fairly even percentage of children from each category. Conclusion: Impaired children and typically developing children are both capable of increased learning across time in this phonological-visual linking task, and children with impairments are not at significantly greater risk than peers for boredom effects.
dc.language.isoen_USen
dc.publisherThe University of Arizona.en
dc.rightsCopyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author.en
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/
dc.titleStrategy Use and Performance on Word Learning Tasksen_US
dc.typetexten
dc.typeElectronic Thesisen
thesis.degree.grantorUniversity of Arizonaen
thesis.degree.levelbachelorsen
thesis.degree.disciplineHonors Collegeen
thesis.degree.disciplineSpeech, Language, and Hearing Sciencesen
thesis.degree.nameB.S.en
refterms.dateFOA2018-08-13T14:30:05Z
html.description.abstractPurpose: We explored performance across time in a word-learning task for second grade children. Method: Our participants included 107 children: 48 typically developing monolinguals, 30 typically developing bilinguals, 14 dyslexic only, four with language impairment, and 11 with comorbid dyslexia and language impairment. After meeting inclusionary criteria, children participated in six session of pirate-themed games. This study focused on one aspect of the word-learning game, the phonological-visual linking task. We compared participants' average scores across each session to explore the possibilities of distinctive patterns of learning, perseverance, or boredom shown across time. Results: Cluster analysis revealed five different clusters of performance. The largest cluster, Group 5, contained the largest percentage of children from each category, except the language impairment category. Group 5 performed the best and showed improvement over time. Group 1 was the worst group, starting with fair accuracy and gradually becoming less accurate over time. Group 1 consisted of a fairly even percentage of children from each category. Conclusion: Impaired children and typically developing children are both capable of increased learning across time in this phonological-visual linking task, and children with impairments are not at significantly greater risk than peers for boredom effects.


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