We are upgrading the repository! A content freeze is in effect until November 22nd, 2024 - no new submissions will be accepted; however, all content already published will remain publicly available. Please reach out to repository@u.library.arizona.edu with your questions, or if you are a UA affiliate who needs to make content available soon. Note that any new user accounts created after September 22, 2024 will need to be recreated by the user in November after our migration is completed.

Show simple item record

dc.contributor.authorHua, Hong
dc.date.accessioned2018-01-31T19:07:02Z
dc.date.available2018-01-31T19:07:02Z
dc.date.issued2017-05-10
dc.identifier.citationHong Hua, "Optical methods for enabling focus cues in head-mounted displays for virtual and augmented reality", Proc. SPIE 10219, Three-Dimensional Imaging, Visualization, and Display 2017, 102190L (10 May 2017); doi: 10.1117/12.2264157; http://dx.doi.org/10.1117/12.2264157en
dc.identifier.issn0277-786X
dc.identifier.doi10.1117/12.2264157
dc.identifier.urihttp://hdl.handle.net/10150/626496
dc.description.abstractDeveloping head-mounted displays (HMD) that offer uncompromised optical pathways to both digital and physical worlds without encumbrance and discomfort confronts many grand challenges, both from technological perspectives and human factors. Among the many challenges, minimizing visual discomfort is one of the key obstacles. One of the key contributing factors to visual discomfort is the lack of the ability to render proper focus cues in HMDs to stimulate natural eye accommodation responses, which leads to the well-known accommodation-convergence cue discrepancy problem. In this paper, I will provide a summary on the various optical methods approaches toward enabling focus cues in HMDs for both virtual reality (VR) and augmented reality (AR).
dc.description.sponsorshipNational Science Foundation [IIS-14-22653]en
dc.language.isoenen
dc.publisherSPIE-INT SOC OPTICAL ENGINEERINGen
dc.relation.urlhttp://proceedings.spiedigitallibrary.org/proceeding.aspx?doi=10.1117/12.2264157en
dc.rights© 2017 SPIE.en
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/
dc.subjectHead-mounted displays (HMD)en
dc.subjectfocus cuesen
dc.subjectaccommodation and convergenceen
dc.subjectvirtual realityen
dc.subjectaugmented realityen
dc.titleOptical methods for enabling focus cues in head-mounted displays for virtual and augmented realityen
dc.typeArticleen
dc.identifier.eissn1996-756X
dc.contributor.departmentUniv Arizona, Coll Opt Scen
dc.identifier.journalTHREE-DIMENSIONAL IMAGING, VISUALIZATION, AND DISPLAY 2017en
dc.description.collectioninformationThis item from the UA Faculty Publications collection is made available by the University of Arizona with support from the University of Arizona Libraries. If you have questions, please contact us at repository@u.library.arizona.edu.en
dc.eprint.versionFinal published versionen
dc.contributor.institutionCollege of Optical Sciences, The Univ. of Arizona (United States)
refterms.dateFOA2018-09-12T01:11:49Z
html.description.abstractDeveloping head-mounted displays (HMD) that offer uncompromised optical pathways to both digital and physical worlds without encumbrance and discomfort confronts many grand challenges, both from technological perspectives and human factors. Among the many challenges, minimizing visual discomfort is one of the key obstacles. One of the key contributing factors to visual discomfort is the lack of the ability to render proper focus cues in HMDs to stimulate natural eye accommodation responses, which leads to the well-known accommodation-convergence cue discrepancy problem. In this paper, I will provide a summary on the various optical methods approaches toward enabling focus cues in HMDs for both virtual reality (VR) and augmented reality (AR).


Files in this item

Thumbnail
Name:
102190L.pdf
Size:
885.9Kb
Format:
PDF
Description:
Final Published Version

This item appears in the following Collection(s)

Show simple item record