Show simple item record

dc.contributor.authorDing, Yitian
dc.contributor.authorBushroe, Frederick
dc.contributor.authorPau, Stanley
dc.contributor.authorGauvin, Michael
dc.date.accessioned2020-03-11T16:41:45Z
dc.date.available2020-03-11T16:41:45Z
dc.date.issued2019-09-11
dc.identifier.citationYitian Ding, Frederick Bushroe, Stanley Pau, and Michael Gauvin "Innovative software simulation techniques to design specular curved baffle designs in ground- and space-based telescopes", Proc. SPIE 11103, Optical Modeling and System Alignment, 111030J (11 September 2019); https://doi.org/10.1117/12.2535754en_US
dc.identifier.issn0277-786X
dc.identifier.doi10.1117/12.2535754
dc.identifier.urihttp://hdl.handle.net/10150/637687
dc.description.abstractWe investigated several curved vane baffle designs coated with specular black paint as an inexpensive manufacturing alternative to traditional diffuse baffles vanes to reduce stray light and heat due to absorption in a standard Cassegrain telescope design configuration. The heat absorption is a very large problem in infrared systems and the specular designs solve this part of the problem. Our study involved simulating two different types of baffle systems, diffuse and specular painted vanes on the main barrel baffle. The first type of baffle consisted of evenly and non-evenly spaced diffusely black coated straight planar vanes on the main barrel baffle and a second type using specular black paint on curved vanes. TracePro, a stray light simulation software from Lambda Research Corporation, was used to simulate and compare each of the nine baffle systems for stray light rejection. The diffuse black painted straight vane baffle design was used as the baseline design to compare results to the other eight designs. In all designs except for the baseline design, TracePro's local downhill simplex optimization method was used to optimize each vane curvature and spacing in the main barrel baffle to reject incoming stray light. These curved vanes were designed to reject stray light back out of the main barrel baffle rather than to be absorbed by diffuse black paint.en_US
dc.language.isoenen_US
dc.publisherSPIE-INT SOC OPTICAL ENGINEERINGen_US
dc.rightsCopyright © 2019 SPIE.en_US
dc.rights.urihttp://rightsstatements.org/vocab/InC/1.0/
dc.sourceOptical Modeling and System Alignment
dc.subjectStray Lighten_US
dc.subjectSpecular Bafflesen_US
dc.subjectDiffuse Bafflesen_US
dc.subjectBafflesen_US
dc.subjectVanesen_US
dc.subjectTraceProen_US
dc.subjectSimulationen_US
dc.subjectCurved Vanesen_US
dc.subjectRay Tracing Softwareen_US
dc.subjectScatteren_US
dc.titleInnovative software simulation techniques to design specular curved baffle designs in ground- and space-based telescopesen_US
dc.typeArticleen_US
dc.contributor.departmentUniv Arizona, James C Wyant Coll Opt Scien_US
dc.identifier.journalOPTICAL MODELING AND SYSTEM ALIGNMENTen_US
dc.description.collectioninformationThis item from the UA Faculty Publications collection is made available by the University of Arizona with support from the University of Arizona Libraries. If you have questions, please contact us at repository@u.library.arizona.edu.en_US
dc.eprint.versionFinal published versionen_US
refterms.dateFOA2020-03-11T16:41:46Z


Files in this item

Thumbnail
Name:
111030J.pdf
Size:
1.568Mb
Format:
PDF
Description:
Final Published Version

This item appears in the following Collection(s)

Show simple item record