Occlusion-capable optical-see-through near-eye display using a single digital micromirror device
Author
Ju, Yeon-GyeongChoi, Myeong-Ho
Liu, Pengyu
Hellman, Brandon
Lee, Ted L
Takashima, Yuzuru
Park, Jae-Hyeung
Affiliation
Univ ArizonaIssue Date
2020-07-01
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OPTICAL SOC AMERCitation
Yeon-Gyeong Ju, Myeong-Ho Choi, Pengyu Liu, Brandon Hellman, Ted L. Lee, Yuzuru Takashima, and Jae-Hyeung Park, "Occlusion-capable optical-see-through near-eye display using a single digital micromirror device," Opt. Lett. 45, 3361-3364 (2020)Journal
OPTICS LETTERSRights
Copyright © 2020 Optical Society of America under the terms of the OSA Open Access Publishing Agreement.Collection Information
This item from the UA Faculty Publications collection is made available by the University of Arizona with support from the University of Arizona Libraries. If you have questions, please contact us at repository@u.library.arizona.edu.Abstract
Occlusion of a real scene by displayed virtual images mitigates incorrect depth cues and enhances image visibility in augmented reality applications. In this Letter, we propose a novel optical scheme for the occlusion-capable optical-see-through near-eye display. The proposed scheme uses only a single spatial light modulator, as the real-scene mask and virtual image display simultaneously. A polarization-based double-pass configuration is also combined, enabling a compact implementation. The proposed scheme is verified by optical experiments which demonstrate a 60 Hz red-green-blue video display with a 4-bit depth for each color channel and per-pixel dynamic occlusion of a 90.6% maximum occlusion ratio. (C) 2020 Optical Society of AmericaNote
Open access articleISSN
0146-9592PubMed ID
32630845Version
Final published versionae974a485f413a2113503eed53cd6c53
10.1364/OL.393194
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