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dc.contributor.authorB. Kaufmann, Dorsey
dc.contributor.authorHamidi, Nima
dc.contributor.authorPalawat, Kunal
dc.contributor.authorRamirez-Andreotta, Monica
dc.date.accessioned2021-07-21T22:48:14Z
dc.date.available2021-07-21T22:48:14Z
dc.date.issued2021-06-22
dc.identifier.citationB. Kaufmann, D., Hamidi, N., Palawat, K., & Ramirez-Andreotta, M. (2021). Ripple Effect: Communicating Water Quality Data through Sonic Vibrations. ACM International Conference Proceeding Series.en_US
dc.identifier.doi10.1145/3450741.3464947
dc.identifier.urihttp://hdl.handle.net/10150/660894
dc.description.abstractPollution in real time can be incredibly powerful, but is difficult to communicate. Persistent deterioration of land, air, and water are largely invisible to the eye and camera lens. What if water itself could visualize its quality and perform the level of contamination? Ripple Effect is an environmental art installation that reveals water contamination through sonic vibrations and light. Using software technology, water contamination levels are translated into sound waves. The installation consists of speakers that play gdata sound tracks', which vibrate water held in attached trays. Participants see and hear the water vibrate based on contaminant concentrations. This paper describes the concept, data-To-sound process, implementation, and participant evaluation surrounding the installation of Ripple Effect in communities neighboring resource extraction and other industrial activity. While there are many existing artworks that visualize environmental quality, Ripple Effect is novel in its use of local water quality data and interactive technology that allows the primary medium, water, to communicate directly with the participant. © 2021 Owner/Author.en_US
dc.description.sponsorshipNational Science Foundation's Division of Research and Learning ð Advancing Informal STEM Learning Programen_US
dc.language.isoenen_US
dc.publisherACMen_US
dc.rights© 2021 Copyright held by the owner/author(s). This work is licensed under a Creative Commons Attribution International 4.0 License.en_US
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_US
dc.sourceCreativity and Cognition
dc.subjectdata visualizationen_US
dc.subjectenvironmenten_US
dc.subjectenvironmental arten_US
dc.subjectenvironmental educationen_US
dc.subjectinteractive arten_US
dc.subjectMAX/MSPen_US
dc.subjectsound arten_US
dc.subjectSound computingen_US
dc.titleRipple Effect: Communicating Water Quality Data through Sonic Vibrationsen_US
dc.typeArticleen_US
dc.contributor.departmentSchool of Art, University of Arizonaen_US
dc.contributor.departmentDepartment of Environmental Science, University of Arizonaen_US
dc.identifier.journalACM International Conference Proceeding Seriesen_US
dc.description.noteOpen access articleen_US
dc.description.collectioninformationThis item from the UA Faculty Publications collection is made available by the University of Arizona with support from the University of Arizona Libraries. If you have questions, please contact us at repository@u.library.arizona.edu.en_US
dc.eprint.versionFinal published versionen_US
dc.identifier.pii10.1145/3450741.3464947
dc.identifier.pii10.1145/3450741
refterms.dateFOA2021-07-21T22:48:15Z


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© 2021 Copyright held by the owner/author(s). This work is licensed under a Creative Commons Attribution International 4.0 License.
Except where otherwise noted, this item's license is described as © 2021 Copyright held by the owner/author(s). This work is licensed under a Creative Commons Attribution International 4.0 License.