Black Hole Physics and Computer Graphics
dc.contributor.author | Bozzola, Gabriele | |
dc.contributor.author | Chan, Chi-Kwan | |
dc.contributor.author | Paschalidis, Vasileios | |
dc.date.accessioned | 2022-03-24T01:13:35Z | |
dc.date.available | 2022-03-24T01:13:35Z | |
dc.date.issued | 2022 | |
dc.identifier.citation | Bozzola, G., Chan, C., & Paschalidis, V. (2022). Black Hole Physics and Computer Graphics. Computing in Science and Engineering. | en_US |
dc.identifier.issn | 1521-9615 | |
dc.identifier.doi | 10.1109/mcse.2022.3152669 | |
dc.identifier.uri | http://hdl.handle.net/10150/663774 | |
dc.description.abstract | Black holes are among the most extreme objects known to exist. As such, they are excellent laboratories for testing fundamental theories and studying matter in conditions that cannot be found anywhere else. In this article, we highlight the relevance of black holes in modern physical research and present a way to advance our understanding with numerical simulations. We briefly review dynamical-spacetime General-Relativistic-Magneto-HydroDynamic (GRMHD) calculations as fundamental tools to study the local properties of black holes and matter around them. Then, we discuss the need for general-relativistic radiation-transport to propagate the local information about light obtained with GRMHD simulations to our telescopes. Finally, we present our work on accretion onto binary black holes. The goal of our paper is to introduce the reader to some of the methods in current black hole research and to show how improvements in hardware and software for computer graphics support advancements in the field. | en_US |
dc.description.sponsorship | Astrophysics Science Division | en_US |
dc.language.iso | en | en_US |
dc.publisher | Institute of Electrical and Electronics Engineers (IEEE) | en_US |
dc.rights | © 2021 IEEE. | en_US |
dc.rights.uri | http://rightsstatements.org/vocab/InC/1.0/ | en_US |
dc.subject | Astronomy | en_US |
dc.subject | Magnetic resonance imaging | en_US |
dc.subject | Mathematical models | en_US |
dc.subject | Numerical models | en_US |
dc.subject | Physics | en_US |
dc.subject | Relativistic effects | en_US |
dc.subject | Telescopes | en_US |
dc.title | Black Hole Physics and Computer Graphics | en_US |
dc.type | Article | en_US |
dc.identifier.eissn | 1558-366X | |
dc.contributor.department | Astronomy, The University of Arizona College of Science | en_US |
dc.identifier.journal | Computing in Science and Engineering | en_US |
dc.description.note | Immediate access | en_US |
dc.description.collectioninformation | This item from the UA Faculty Publications collection is made available by the University of Arizona with support from the University of Arizona Libraries. If you have questions, please contact us at repository@u.library.arizona.edu. | en_US |
dc.eprint.version | Final accepted manuscript | en_US |
dc.source.journaltitle | Computing in Science & Engineering | |
dc.source.beginpage | 1 | |
dc.source.endpage | 1 | |
refterms.dateFOA | 2022-03-24T01:13:36Z |