A Systematic Survey of Text Worlds as Embodied Natural Language Environments
| dc.contributor.author | Jansen, P.A. | |
| dc.date.accessioned | 2022-12-01T21:16:33Z | |
| dc.date.available | 2022-12-01T21:16:33Z | |
| dc.date.issued | 2022 | |
| dc.identifier.citation | Peter Jansen. 2022. A Systematic Survey of Text Worlds as Embodied Natural Language Environments. In Proceedings of the 3rd Wordplay: When Language Meets Games Workshop (Wordplay 2022), pages 1–15, Seattle, United States. Association for Computational Linguistics. | |
| dc.identifier.isbn | 9781955917810 | |
| dc.identifier.doi | 10.18653/v1/2022.wordplay-1.1 | |
| dc.identifier.uri | http://hdl.handle.net/10150/667112 | |
| dc.description.abstract | Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer an alternative to higher-fidelity 3D environments due to their low barrier to entry, providing the ability to study semantics, compositional inference, and other high-level tasks with rich action spaces while controlling for perceptual input. This systematic survey outlines recent developments in tooling, environments, and agent modeling for Text Worlds, while examining recent trends in knowledge graphs, common sense reasoning, transfer learning of Text World performance to higher-fidelity environments, as well as near-term development targets that, once achieved, make Text Worlds an attractive general research paradigm for natural language processing. © 2022 Association for Computational Linguistics. | |
| dc.language.iso | en | |
| dc.publisher | Association for Computational Linguistics (ACL) | |
| dc.rights | Copyright © 2022 Association for Computational Linguistics. This is an open access article licensed on a Creative Commons Attribution 4.0 International License. | |
| dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
| dc.title | A Systematic Survey of Text Worlds as Embodied Natural Language Environments | |
| dc.type | Proceedings | |
| dc.type | text | |
| dc.contributor.department | University of Arizona | |
| dc.identifier.journal | Wordplay 2022 - 3rd Wordplay: When Language Meets Games Workshop, Proceedings of the Workshop | |
| dc.description.note | Open access journal | |
| dc.description.collectioninformation | This item from the UA Faculty Publications collection is made available by the University of Arizona with support from the University of Arizona Libraries. If you have questions, please contact us at repository@u.library.arizona.edu. | |
| dc.eprint.version | Final published version | |
| dc.source.journaltitle | Wordplay 2022 - 3rd Wordplay: When Language Meets Games Workshop, Proceedings of the Workshop | |
| refterms.dateFOA | 2022-12-01T21:16:33Z |

