Author
Drey, AlexInniss, Chayse Joseph
Sepulveda, David
Godinez, Grace
Proulx, Isabella de Sousa
Christian, Jordan
Tuan, Lucas
Alday, Lucia
Dundon, Makena
Moses, Michaelyn
Dodge, Olivia
Taariq, Tanisha
Reihner, Travis
Tileston, Zackary
Lynch, Patrick
Knudson, Karson
Advisor
Marcellin, MichaelAffiliation
The University of Arizona Department of Electrical and Computer EngineeringIssue Date
2024-10
Metadata
Show full item recordCitation
Drey, A., Inniss, C. J., Sepulveda, D., Godinez, G., Proulx, I., Christian, J., Tuan, L., Alday, L., Dundon, M., Moses, M., Dodge, O., Taariq, T., Reihner, T., Tileston, Z., Lynch, P., & Knudson, K. (2024). Exploring User Interfaces in Interactive Theme Park Attractions. International Telemetering Conference Proceedings, 59.Additional Links
https://telemetry.org/Abstract
Interactive technologies have risen in popularity in theme park attractions in recent years. This study delves into the usability of the user interfaces commonly found in these attractions. A literature review of prior applications identified key modes of interaction to investigate. The aim is to pinpoint the best combination of technologies and interfaces that offer both enhanced system usability and a consistent user experience across demographic groups. A test methodology was developed that gave users various input methods to use in an interactive game that involves aiming and targeting. Data was gathered on system usability and cognitive workload via questionnaires and performance metrics such as accuracy, precision, response time, score, and number of user actions. This investigation unveiled critical differences in user interface methodologies, providing insights that can guide the design of future interactive attractions.Type
Proceedingstext
Language
enISSN
0884-51231546-2188